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Regina Yau

Gaming For Pixels Partner Interview: Hyacinth Nil and Reed Lewis – Co-founders, Abyssal Uncreations

As part of our Gaming For Pixels interview series, The Pixel Project spoke to Hyacinth Nil and Reed Lewis, co-founders of Abyssal Uncreations. Hyacinth Nil is a nonbinary interactive artist, musician, and game maker from New York. They make things about gender, kink, computers, alien ruins, dead gods, and the stuff that scares us. Reed Lewis is a […]

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Gaming For Pixels Interview: Stephanie Harvey (missharvey), Co-Founder of Misscliks and Counter-Strike Player at CounterLogic Gaming

Welcome to The Pixel Project‘s interview with Stephanie Harvey, Co-Founder of Misscliks. A five-time world champion in competitive Counter-Strike, and longtime female pro-gaming icon, Stephanie Harvey currently plays professionally for the all-female team CLG Red. She also worked as a game designer for Ubisoft Montreal, having notably been part of development for Prince of Persia: The Forgotten Sands […]

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GAMING FOR PIXELS UPDATE ANNOUNCEMENT: New Partners + Prizes Galore for Spring Slam 2017!

MARCH 24th, 2017 (WORLDWIDE): The Pixel Project, a 501(c)3 anti-Violence Against Women non-profit, is thrilled to announce the new partners and prizes for their first ever Gaming For Pixels Spring Slam. The Spring Slam is a 48-hour weekend online gaming marathon that will run from 8pm EST Friday April 7th 2017 – 8pm EST Sunday […]

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Gaming For Pixels Partner Interview: Sig Gunnarsson – Co-founder, Game Designer, and Art Director, Studio Wumpus

As part of our Gaming For Pixels interview series, The Pixel Project spoke to awesome Sig Gunnarsson, co-founder, gamer designer, and art director of Studio Wumpus. Brooklyn-based Studio Wumpus are the acclaimed developers of Sumer – a digital board game inspired by M.U.L.E. and the Epic of Gilgamesh. Race across the ziggurat to harvest barley, herd goats, […]

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Gaming For Pixels Partner Interview: Ian Gregory – Creative Director, Witching Hour Studios

As part of our Gaming For Pixels interview series, The Pixel Project spoke to the awesome Ian Gregory, co-founder and creative director of Witching Hour Studio who created the award-winning MASQUERADA. Having commited the egregious sin of doing poorly in school as a Singaporean, Ian starting working young and only returned to his studies at 23, receiving a […]

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Gaming For Pixels Partner Interview: Gwen Guo – Founder, IMBA Interactive

As part of our Gaming For Pixels interview series, The Pixel Project spoke to the fabulous Gwen Guo who is a Singapore-based sound designer for video games and also the co-founder of IMBA Interactive with 7 years in the industry. Serving mainly the indie community, she hopes that excellent audio production, implementation and practices can contribute to indie […]

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Gaming For Pixels Partner Interview: Michelle Tan – Founder & CEO, Fundeavour

As part of our Gaming For Pixels interview series, The Pixel Project spoke to the amazing Michelle Tan who is the Founder and CEO of Fundeavour – a social platform looking to improve the lives of gamers worldwide, including Youtubers, streamers and content creators.  Through a combination of Facebook, LinkedIn and Coursera-style elements, the platform empowers its […]

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Gaming For Pixels Spring Slam Gaming Marathon Registration Now Open!

MARCH 7th, 2017 (WORLDWIDE): The Pixel Project (www.thepixelproject.net), a 501(c)3 anti-Violence Against Women non-profit, is excited to announce that the registration period and page for their first ever Gaming For Pixels Spring Slam gaming marathon fundraiser is now open. The Spring Slam is a 48-hour weekend online gaming marathon fundraiser that will run from 8pm […]

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LAUNCH ANNOUNCEMENT: Gaming For Pixels – Bringing Together The Gaming Community To Help End Violence Against Women

FEBRUARY 6th, 2017 (WORLDWIDE): The Pixel Project, a 501(c)3 anti-Violence Against Women non-profit, is proud to announce the upcoming launch of Gaming For Pixels – a positive new initiative in collaboration with the gaming community to help end Violence Against Women (VAW), including making gaming and online spaces safe and inclusive for women and girls. […]

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